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Games, Video Games, Action-Adventure, N3 - Ninety Nine Nights


See also:


    http://www.gamebrink.com/xbox-360/1039-NinetyNine_Nights-reviews.html   » Game Brink - Reviewed by Bebpo, [70/100]. "While it’s true that for 70% of each stage while you are just mashing buttons and sending enemies flying, N3 is an enjoyable mindless romp, the fact of the matter is that the other 30% is so bad it definitely qualifies as 'broken'."(Japan Import)

    http://www.gamespot.com/xbox360/action/ninetyninenights/   » GameSpot - Previews, news, screenshots, and links.

    http://xbox.gamespy.com/xbox-360/ninety-nine-nights/   » GameSpy - Information, screenshots, and a movie.

    http://xbox360.ign.com/objects/747/747832.html   » IGN - News, previews, screenshots, and a video.

    http://www.ninety-nine-nights.net/   » Ninety-Nine-Nights.net - Fan site. Information, image galleries, wallpapers, character list, item list, story, and combinations.

    http://games.teamxbox.com/xbox-360/1278/NinetyNine-Nights/   » Team Xbox - Includes a movie, news, and screenshots.

    http://www.heroesofgaming.com/Ninty-Nine_Nights/p2_articleid/62   » Heroes of Gaming - [6.0/10] Reviewed by: Apotheosis. "Only hardcore fans of the genre will see this one as a worthy addition to their collections" Includes screenshots. (December 19, 2006)

    http://www.gamespot.com/xbox360/action/ninetyninenights/review.html?sid=6155689&tag=recent_updates;title;1   » Gamespot - Reviewed by Jeff Gerstmann, [5.9/10]. "Ninety-Nine Nights puts a lot of enemies onscreen but doesn't give you many interesting ways to dispose of them." (August 11, 2006)

    http://www.xe360.com/article/Ninety-Nine_Nights/3632.html   » Xbox Evolved - Rated [8/10]. "At the end of the game, the final character that is unlocked, has a terrible power, and a strength that can only be matched by the last enemy, and that is why it is worth playing to the last minute." (July 27, 2006)

    http://www.1up.com/do/previewPage?cId=3140475&did=1   » 1UP - Preview, by Patrick Klepek: "Photorealism might be an unrealistic goal for the time being, but throwing a million, really detailed creatures on the screen simultaneously in real-time now appears to be a reality." (May 13, 2005)


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